# Magic Item Purchase Complications *Source: Xanathar's Guide to Everything p. 126* **Magic Item Purchase Complications** `dice: [](magic-item-purchase-complications-xge.md#^magic-item-purchase-complications)` | dice: d12 | Complication | |-----------|--------------| | 1 | The item is a fake, planted by an enemy.* | | 2 | The item is stolen by the party's enemies.* | | 3 | The item is cursed by a god. | | 4 | The item's original owner will kill to reclaim it; the party's enemies spread news of its sale.* | | 5 | The item is at the center of a dark prophecy. | | 6 | The seller is murdered before the sale.* | | 7 | The seller is a devil looking to make a bargain. | | 8 | The item is the key to freeing an evil entity. | | 9 | A third party bids on the item, doubling its price.* | | 10 | The item is an enslaved, intelligent entity. | | 11 | The item is tied to a cult. | | 12 | The party's enemies spread rumors that the item is an artifact of evil.* | ^magic-item-purchase-complications *Might involve a rival