# Engraved Wards; Hidecarved Wards *Source: Fizban's Treasury of Dragons p. 47* **Hidecarved Wards** `dice: [](engraved-wards-hidecarved-wards-ftd.md#^hidecarved-wards)` | dice: d6 | Ward Effect | |----------|-------------| | 1 | **Immutability**. The dragon is immune to any spell or effect that would alter its form. | | 2 | **Inscrutability**. The dragon is immune to any effect that would sense its emotions or read its thoughts. Wisdom ([Insight](/Rules/Source/skills.md#Insight)) checks made to ascertain its intentions or sincerity have disadvantage. | | 3 | **Magic Resistance**. The dragon has advantage on saving throws against spells and other magical effects. | | 4 | **Damage Resistance**. The dragon has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. | | 5 | **Additional Resistance**. The dragon has resistance to one type of damage. Roll a `dice:d8\|noform\|noparens\|avg` (`d8`), rerolling if you get a damage type the dragon is already resistant or immune to: 1, acid; 2, cold; 3, fire; 4, lightning; 5, necrotic: 6, psychic; 7, radiant; 8, thunder. | | 6 | **Death Ward**. The dragon can cast the [death ward](/Rules/Source/spells/death-ward-xphb.md) spell on itself and regains the ability to do so after a long rest. | ^hidecarved-wards