# Competition for a Hoard; Hoard Magic *Source: Fizban's Treasury of Dragons p. 69* **Hoard Magic** `dice: [](competition-for-a-hoard-hoard-magic-ftd.md#^hoard-magic)` | dice: d6 | Magical Motivation | |----------|--------------------| | 1 | Create a permanent protective ward covering a city-state or small kingdom | | 2 | Destroy a large magical ward protecting a region | | 3 | Create a dead magic zone where spells and magic items won't function | | 4 | Repair the fabric of magic in a dead magic zone | | 5 | Reassert the dominance of the Material Plane in a region, banishing influence that has been seeping in from another plane of existence | | 6 | Open a portal to another plane of existence or another world of the Material Plane | ^hoard-magic