# Competition for a Hoard; Hoard Magic
*Source: Fizban's Treasury of Dragons p. 69*
**Hoard Magic**
`dice: [](competition-for-a-hoard-hoard-magic-ftd.md#^hoard-magic)`
| dice: d6 | Magical Motivation |
|----------|--------------------|
| 1 | Create a permanent protective ward covering a city-state or small kingdom |
| 2 | Destroy a large magical ward protecting a region |
| 3 | Create a dead magic zone where spells and magic items won't function |
| 4 | Repair the fabric of magic in a dead magic zone |
| 5 | Reassert the dominance of the Material Plane in a region, banishing influence that has been seeping in from another plane of existence |
| 6 | Open a portal to another plane of existence or another world of the Material Plane |
^hoard-magic