# 100 GP Gemstones *Source: Dungeon Master's Guide (2024) p. 214* **100 GP Gemstones** `dice: [](100-gp-gemstones-xdmg.md#^100-gp-gemstones)` | dice: 1d10 | Stone | |------------|-------| | 1 | [Amber](/Rules/Source/items/amber-xdmg.md) (watery gold to rich gold) | | 2 | [Amethyst](/Rules/Source/items/amethyst-xdmg.md) (deep purple) | | 3 | [Chrysoberyl](/Rules/Source/items/chrysoberyl-xdmg.md) (yellow green to pale green) | | 4 | [Coral](/Rules/Source/items/coral-xdmg.md) (crimson) | | 5 | [Garnet](/Rules/Source/items/garnet-xdmg.md) (red, brown green, or violet) | | 6 | [Jade](/Rules/Source/items/jade-xdmg.md) (light green, deep green, or white) | | 7 | [Jet](/Rules/Source/items/jet-xdmg.md) (deep black) | | 8 | [Pearl](/Rules/Source/items/pearl-xdmg.md) (lustrous white, yellow, or pink) | | 9 | [Spinel](/Rules/Source/items/spinel-xdmg.md) (red, red brown, or deep green) | | 10 | [Tourmaline](/Rules/Source/items/tourmaline-xdmg.md) (pale green, blue, brown, or red) | ^100-gp-gemstones