# Protection from Poison *2nd-level, Abjuration* - **Casting time:** 1 Action - **Range:** Touch - **Components:** V, S - **Duration:** 1 hour You touch a creature and end the [Poisoned](/Rules/Source/conditions.md#Poisoned) condition on it. For the duration, the target has [Advantage](/Rules/Source/variant-rules/advantage-xphb.md) on saving throws to avoid or end the [Poisoned](/Rules/Source/conditions.md#Poisoned) condition, and it has [Resistance](/Rules/Source/variant-rules/resistance-xphb.md) to Poison damage. **Classes**: [Artificer](/Rules/Source/lists/list-spells-classes-artificer.md); [Bard (College of Lore)](/Rules/Source/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Bard](/Rules/Source/lists/list-spells-classes-bard.md); [Cleric](/Rules/Source/lists/list-spells-classes-cleric.md); [Druid](/Rules/Source/lists/list-spells-classes-druid.md); [Paladin](/Rules/Source/lists/list-spells-classes-paladin.md); [Ranger](/Rules/Source/lists/list-spells-classes-ranger.md); [Sorcerer (Divine Soul, Good)](/Rules/Source/lists/list-spells-classes-divine-soul-xge.md "subclass=XGE;class=XPHB") *Source: Player's Handbook (2024) p. 310. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*