# Mind Sliver *cantrip, Enchantment* - **Casting time:** 1 Action - **Range:** 60 feet - **Components:** V - **Duration:** Instantaneous You try to temporarily sliver the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take `dice:1d6|noform|noparens|avg` (`1d6`) Psychic damage and subtract `dice:1d4|noform|noparens|avg` (`1d4`) from the next saving throw it makes before the end of your next turn. **Cantrip Upgrade.** The damage increases by `dice:1d6|noform|noparens|avg` (`1d6`) when you reach levels 5 (`dice:2d6|noform|noparens|avg` (`2d6`)), 11 (`dice:3d6|noform|noparens|avg` (`3d6`)), and 17 (`dice:4d6|noform|noparens|avg` (`4d6`)). **Classes**: [Bard (College of Lore)](/Rules/Source/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Fighter (Eldritch Knight)](/Rules/Source/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Rogue (Arcane Trickster)](/Rules/Source/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer (Aberrant Sorcery)](/Rules/Source/lists/list-spells-classes-aberrant-sorcery-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer](/Rules/Source/lists/list-spells-classes-sorcerer.md); [Warlock](/Rules/Source/lists/list-spells-classes-warlock.md); [Wizard](/Rules/Source/lists/list-spells-classes-wizard.md) *Source: Player's Handbook (2024) p. 298*