# Chill Touch *cantrip, Necromancy* - **Casting time:** 1 Action - **Range:** Touch - **Components:** V, S - **Duration:** Instantaneous Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes `dice:1d10|noform|noparens|avg` (`1d10`) Necrotic damage, and it can't regain [Hit Points](/Rules/Source/variant-rules/hit-points-xphb.md) until the end of your next turn. **Cantrip Upgrade.** The damage increases by `dice:1d10|noform|noparens|avg` (`1d10`) when you reach levels 5 (`dice:2d10|noform|noparens|avg` (`2d10`)), 11 (`dice:3d10|noform|noparens|avg` (`3d10`)), and 17 (`dice:4d10|noform|noparens|avg` (`4d10`)). **Classes**: [Bard (College of Lore)](/Rules/Source/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Druid (Circle of Spores)](/Rules/Source/lists/list-spells-classes-circle-of-spores-tce.md "subclass=TCE;class=XPHB"); [Fighter (Eldritch Knight)](/Rules/Source/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Rogue (Arcane Trickster)](/Rules/Source/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer](/Rules/Source/lists/list-spells-classes-sorcerer.md); [Warlock](/Rules/Source/lists/list-spells-classes-warlock.md); [Wizard](/Rules/Source/lists/list-spells-classes-wizard.md) *Source: Player's Handbook (2024) p. 249. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*