# Staff of Withering *Staff, weapon, rare (requires attunement by a cleric, druid, or warlock)* ![](/Rules/Source/items/img/staff-of-withering.webp#right) - **Damage**: - One-handed: 1d6 bludgeoning - Two-handed: 1d8 bludgeoning - **Properties**: [Versatile](/Rules/Source/item-properties.md#Versatile) - **Weight**: 4.0 lbs. This staff has 3 charges and regains `dice:1d3|noform|noparens|avg` (`1d3`) expended charges daily at dawn. The staff can be wielded as a magic Quarterstaff. On a hit, it deals damage as a normal Quarterstaff , and you can expend 1 charge to deal an extra `dice:2d10|noform|noparens|avg` (`2d10`) Necrotic damage to the target and force it to make a DC 15 Constitution saving throw. On a failed save, the target has [Disadvantage](/Rules/Source/variant-rules/disadvantage-xphb.md) for 1 hour on any ability check or saving throw that uses Strength or Constitution. *Source: Dungeon Master's Guide (2024) p. 312. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*