# Oil of Taggit *Adventuring gear, poison (contact)* - **Properties**: [Poison](/Rules/Source/item-properties.md#Poison) - **Cost**: 400 gp A creature subjected to Oil of Taggit must succeed on a DC 13 Constitution saving throw or have the [Poisoned](/Rules/Source/conditions.md#Poisoned) condition for 24 hours. The creature also has the [Unconscious](/Rules/Source/conditions.md#Unconscious) condition while [Poisoned](/Rules/Source/conditions.md#Poisoned) in this way. It wakes up if it takes damage. *Source: Dungeon Master's Guide (2024) p. 91. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>*