# Healer's Kit
*Adventuring gear*
- **Cost**: 5 gp
- **Weight**: 3.0 lbs.
A Healer's Kit has ten uses. As a [Utilize](/Rules/Source/actions.md#Utilize) action, you can expend one of its uses to stabilize an [Unconscious](/Rules/Source/conditions.md#Unconscious) creature that has 0 [Hit Points](/Rules/Source/variant-rules/hit-points-xphb.md) without needing to make a Wisdom ([Medicine](/Rules/Source/skills.md#Medicine)) check.
*Source: Player's Handbook (2024) p. 225. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*