# Polearm Master *Source: Player's Handbook (2024) p. 206* **Prerequisite**: 4th; Strength 13 or higher or 4th; Dexterity 13 or higher You gain the following benefits. **Ability Score Increase.** Increase your Dexterity or Strength by 1, to a maximum of 20. **Pole Strike.** Immediately after you take the [Attack](/Rules/Source/actions.md#Attack) action and attack with a [Quarterstaff](/Rules/Source/items/quarterstaff-xphb.md), a [Spear](/Rules/Source/items/spear-xphb.md), or a weapon that has the Heavy and Reach properties, you can use a [Bonus Action](/Rules/Source/variant-rules/bonus-action-xphb.md) to make a melee attack with the opposite end of the weapon. The weapon deals Bludgeoning damage, and the weapon's damage die for this attack is a `dice:d4|noform|noparens|avg` (`d4`). **Reactive Strike.** While you're holding a [Quarterstaff](/Rules/Source/items/quarterstaff-xphb.md), a [Spear](/Rules/Source/items/spear-xphb.md), or a weapon that has the Heavy and Reach properties, you can take a [Reaction](/Rules/Source/variant-rules/reaction-xphb.md) to make one melee attack against a creature that enters the reach you have with that weapon.