# [Demilich](Rules\Source\bestiary\undead/demilich-xmm.md) *Source: Monster Manual (2024) p. 96* ## Demilich *What Lies beyond Lichdom* - **Habitat.** Any - **Treasure.** [Arcana](/Rules/Source/tables/random-magic-items-arcana.md) A demilich is a skull harboring the remnants of a lich's wicked essence. If the burden of immortality overwhelms a lich, its consciousness turns inward as its body rots away. But if its remains are disturbed, a demilich rises. Demiliches usually appear as skulls adorned with gems or arcane sigils. ### Demilich Lairs Demiliches jealously guard their deathtrap-laden sanctums. The most notorious of these is the Tomb of Horrors, lair of the infamous Acererak. ```statblock "name": "Demilich (XMM)" "size": "Tiny" "type": "undead" "alignment": "Neutral Evil" "ac": !!int "20" "hp": !!int "180" "hit_dice": "72d4" "modifier": !!int "17" "stats": - !!int "1" - !!int "20" - !!int "10" - !!int "20" - !!int "17" - !!int "20" "speed": "5 ft., fly 30 ft. (hover)" "saves": - "dexterity": !!int "11" - "constitution": !!int "6" - "intelligence": !!int "11" - "wisdom": !!int "9" "damage_resistances": "bludgeoning, piercing, slashing" "damage_immunities": "necrotic, poison, psychic" "condition_immunities": "[charmed](/Rules/Source/conditions.md#Charmed), [deafened](/Rules/Source/conditions.md#Deafened),\ \ [exhaustion](/Rules/Source/conditions.md#Exhaustion), [frightened](/Rules/Source/conditions.md#Frightened),\ \ [paralyzed](/Rules/Source/conditions.md#Paralyzed), [petrified](/Rules/Source/conditions.md#Petrified),\ \ [poisoned](/Rules/Source/conditions.md#Poisoned), [prone](/Rules/Source/conditions.md#Prone),\ \ [stunned](/Rules/Source/conditions.md#Stunned)" "senses": "[Truesight](/Rules/Source/senses.md#Truesight) 120 ft., passive Perception\ \ 13" "languages": "" "cr": "18" "traits": - "desc": "If the demilich fails a saving throw, it can choose to succeed instead." "name": "Legendary Resistance (3/Day, or 4/Day in Lair)" - "desc": "If the demilich is destroyed, it reforms and regains all its [Hit Points](/Rules/Source/variant-rules/hit-points-xphb.md)\ \ in 1d10 days unless a [Wish](/Rules/Source/spells/wish-xphb.md) spell is cast\ \ on its remains." "name": "Undead Restoration" "actions": - "desc": "The demilich makes three Necrotic Burst attacks." "name": "Multiattack" - "desc": "*Melee or Ranged Attack Roll:* +11, reach 5 ft. or range 120 ft. *Hit:*\ \ 24 (7d6) Necrotic damage." "name": "Necrotic Burst" - "desc": "*Constitution Saving Throw:* DC 19, each creature in a 30-foot [Emanation](/Rules/Source/variant-rules/emanation-area-of-effect-xphb.md)\ \ originating from the demilich. *Failure:* 70 (20d6) Psychic damage. *Failure\ \ or Success:* The target has the [Frightened](/Rules/Source/conditions.md#Frightened)\ \ condition until the start of the demilich's next turn." "name": "Howl (Recharge 5-6)" "regional_effects": - "desc": "The region containing a demilich's lair is twisted by its presence, creating\ \ the following effects:\n\n- **Enervating Domain.** Whenever a creature other\ \ than the demilich or one of its allies finishes a [Long Rest](/Rules/Source/variant-rules/long-rest-xphb.md)\ \ within 1 mile of the lair, the creature must succeed on a DC 20 Constitution\ \ saving throw or have its [Hit Point](/Rules/Source/variant-rules/hit-points-xphb.md)\ \ maximum reduced by 1d4. This reduction lasts until the creature finishes a\ \ [Long Rest](/Rules/Source/variant-rules/long-rest-xphb.md) outside that area.\ \ \n- **Travel Ward.** Creatures can't use teleportation or planar travel to\ \ enter or exit the lair. \n\nIf the demilich dies or moves its lair elsewhere,\ \ these effects end immediately." "name": "" "legendary_description": "Legendary Action Uses: 3 (4 in Lair). Immediately after\ \ another creature's turn, the demilich can expend a use to take one of the following\ \ actions. The demilich regains all expended uses at the start of each of its turns." "legendary_actions": - "desc": "*Constitution Saving Throw:* DC 19, one creature the demilich can see\ \ within 120 feet. *Failure:* The target's [Hit Point](/Rules/Source/variant-rules/hit-points-xphb.md)\ \ maximum decreases by 14 (4d6). *Failure or Success:* The demilich can't take\ \ this action again until the start of its next turn." "name": "Energy Drain" - "desc": "The demilich flies up to its [Fly Speed](/Rules/Source/variant-rules/fly-speed-xphb.md),\ \ shedding grave dust. Each creature within 5 feet of the demilich as it moves\ \ is targeted once by the following effect. *Constitution Saving Throw:* DC\ \ 19. *Failure:* The target has the [Blinded](/Rules/Source/conditions.md#Blinded)\ \ condition until the end of the demilich's next turn. *Failure or Success:*\ \ The demilich can't take this action again until the start of its next turn." "name": "Grave-Dust Flight" - "desc": "The demilich makes one Necrotic Burst attack." "name": "Necrosis" "source": - "XMM" "image": "/Rules/Source/bestiary/undead/token/demilich-xmm.webp" ``` ^statblock ## Environment any