# [Ash Zombie](Rules\Source\bestiary\undead/ash-zombie-pabtso.md)
*Source: Phandelver and Below: The Shattered Obelisk p. 52*
```statblock
"name": "Ash Zombie (PaBTSO)"
"size": "Medium"
"type": "undead"
"alignment": "Neutral Evil"
"ac": !!int "8"
"hp": !!int "22"
"hit_dice": "3d8 + 9"
"modifier": !!int "-2"
"stats":
- !!int "13"
- !!int "6"
- !!int "16"
- !!int "3"
- !!int "6"
- !!int "5"
"speed": "20 ft."
"saves":
- "wisdom": !!int "0"
"damage_immunities": "poison"
"condition_immunities": "[poisoned](/Rules/Source/conditions.md#Poisoned)"
"senses": "[darkvision](/Rules/Source/senses.md#Darkvision) 60 ft., passive Perception\
\ 8"
"languages": "understands all languages it spoke in life but can't speak"
"cr": "1/4"
"traits":
- "desc": "If damage reduces the zombie to 0 hit points, it must make a Constitution\
\ saving throw with a DC of 5 + the damage taken, unless the damage is radiant\
\ or from a critical hit. On a success, the zombie drops to 1 hit point instead."
"name": "Undead Fortitude"
- "desc": "When the zombie dies, it leaves a cloud of ash that lasts for 5 minutes\
\ but does not obscure vision."
"name": "Ash Cloud"
"actions":
- "desc": "*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6\
\ + 1) bludgeoning damage."
"name": "Slam"
"source":
- "PaBTSO"
"image": "/Rules/Source/bestiary/undead/token/ash-zombie-pabtso.webp"
```
^statblock