# [Ash Zombie](Rules\Source\bestiary\undead/ash-zombie-pabtso.md) *Source: Phandelver and Below: The Shattered Obelisk p. 52* ```statblock "name": "Ash Zombie (PaBTSO)" "size": "Medium" "type": "undead" "alignment": "Neutral Evil" "ac": !!int "8" "hp": !!int "22" "hit_dice": "3d8 + 9" "modifier": !!int "-2" "stats": - !!int "13" - !!int "6" - !!int "16" - !!int "3" - !!int "6" - !!int "5" "speed": "20 ft." "saves": - "wisdom": !!int "0" "damage_immunities": "poison" "condition_immunities": "[poisoned](/Rules/Source/conditions.md#Poisoned)" "senses": "[darkvision](/Rules/Source/senses.md#Darkvision) 60 ft., passive Perception\ \ 8" "languages": "understands all languages it spoke in life but can't speak" "cr": "1/4" "traits": - "desc": "If damage reduces the zombie to 0 hit points, it must make a Constitution\ \ saving throw with a DC of 5 + the damage taken, unless the damage is radiant\ \ or from a critical hit. On a success, the zombie drops to 1 hit point instead." "name": "Undead Fortitude" - "desc": "When the zombie dies, it leaves a cloud of ash that lasts for 5 minutes\ \ but does not obscure vision." "name": "Ash Cloud" "actions": - "desc": "*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6\ \ + 1) bludgeoning damage." "name": "Slam" "source": - "PaBTSO" "image": "/Rules/Source/bestiary/undead/token/ash-zombie-pabtso.webp" ``` ^statblock