# [Yanthdel Henlifel](Rules\Source\bestiary\npc/yanthdel-henlifel-pabtso.md) *Source: Phandelver and Below: The Shattered Obelisk p. 114* ```statblock "name": "Yanthdel Henlifel (PaBTSO)" "size": "Medium" "type": "humanoid" "subtype": "Drow elf" "alignment": "Neutral" "ac": !!int "18" "ac_class": "[studded leather](/Rules/Source/items/studded-leather-armor-xphb.md),\ \ [shield](/Rules/Source/items/shield-xphb.md)" "hp": !!int "71" "hit_dice": "11d8 + 22" "modifier": !!int "4" "stats": - !!int "13" - !!int "18" - !!int "14" - !!int "11" - !!int "13" - !!int "12" "speed": "30 ft." "saves": - "dexterity": !!int "7" - "constitution": !!int "5" - "wisdom": !!int "4" "skillsaves": - "name": "[Perception](/Rules/Source/skills.md#Perception)" "desc": "+4" - "name": "[Stealth](/Rules/Source/skills.md#Stealth)" "desc": "+10" "gear": - "[hand crossbow](/Rules/Source/items/hand-crossbow-xphb.md)" - "[shortsword](/Rules/Source/items/shortsword-xphb.md)" "senses": "[darkvision](/Rules/Source/senses.md#Darkvision) 120 ft., passive Perception\ \ 14" "languages": "Elvish, Undercommon" "cr": "5" "traits": - "desc": "Yanthdel's spellcasting ability is Charisma (spell save DC 12). It can\ \ innately cast the following spells, requiring no material components:\n\n\ **At will:** [dancing lights](/Rules/Source/spells/dancing-lights-xphb.md)\n\ \n**1/day each:** [darkness](/Rules/Source/spells/darkness-xphb.md), [faerie\ \ fire](/Rules/Source/spells/faerie-fire-xphb.md), [levitate](/Rules/Source/spells/levitate-xphb.md)\ \ (self only)" "name": "Innate Spellcasting" - "desc": "Yanthdel has advantage on saving throws against being [charmed](/Rules/Source/conditions.md#Charmed),\ \ and magic can't put Yanthdel to sleep." "name": "Fey Ancestry" - "desc": "While in sunlight, Yanthdel has disadvantage on attack rolls, as well\ \ as on Wisdom ([Perception](/Rules/Source/skills.md#Perception)) checks that\ \ rely on sight." "name": "Sunlight Sensitivity" "actions": - "desc": "Yanthdel makes two shortsword attacks." "name": "Multiattack" - "desc": "*Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 7 (1d6\ \ + 4) piercing damage plus 10 (3d6) poison damage." "name": "Shortsword" - "desc": "*Ranged Weapon Attack:* +7 to hit, range 30/120 ft., one target. *Hit:*\ \ 7 (1d6 + 4) piercing damage, and the target must succeed on a DC 13 Constitution\ \ saving throw or be [poisoned](/Rules/Source/conditions.md#Poisoned) for 1\ \ hour. If the saving throw fails by 5 or more, the target is also [unconscious](/Rules/Source/conditions.md#Unconscious)\ \ while [poisoned](/Rules/Source/conditions.md#Poisoned) in this way. The target\ \ wakes up if it takes damage or if another creature takes an action to shake\ \ it awake." "name": "Hand Crossbow" "reactions": - "desc": "Yanthdel adds 3 to its AC against one melee attack that would hit it.\ \ To do so, Yanthdel must see the attacker and be wielding a melee weapon." "name": "Parry" "source": - "PaBTSO" "image": "/Rules/Source/bestiary/npc/token/yanthdel-henlifel-pabtso.webp" ``` ^statblock