# [Nellik](Rules\Source\bestiary\npc/nellik-pabtso.md) *Source: Phandelver and Below: The Shattered Obelisk p. 193* ```statblock "name": "Nellik (PaBTSO)" "size": "Large" "type": "fiend" "subtype": "yugoloth" "alignment": "Neutral Evil" "ac": !!int "18" "ac_class": "natural armor" "hp": !!int "123" "hit_dice": "13d10 + 52" "modifier": !!int "0" "stats": - !!int "20" - !!int "11" - !!int "19" - !!int "12" - !!int "10" - !!int "15" "speed": "40 ft., fly 60 ft." "skillsaves": - "name": "[Intimidation](/Rules/Source/skills.md#Intimidation)" "desc": "+6" - "name": "[Perception](/Rules/Source/skills.md#Perception)" "desc": "+4" - "name": "[Stealth](/Rules/Source/skills.md#Stealth)" "desc": "+4" "damage_resistances": "cold; fire; lightning; bludgeoning, piercing, slashing from\ \ nonmagical attacks" "damage_immunities": "acid, poison" "condition_immunities": "[poisoned](/Rules/Source/conditions.md#Poisoned)" "gear": - "[greataxe](/Rules/Source/items/greataxe-xphb.md)" "senses": "[blindsight](/Rules/Source/senses.md#Blindsight) 60 ft., [darkvision](/Rules/Source/senses.md#Darkvision)\ \ 60 ft., passive Perception 14" "languages": "Abyssal, Infernal, telepathy 60 ft." "cr": "9" "traits": - "desc": "Nellik's innate spellcasting ability is Charisma. Nellik can innately\ \ cast the following spells, requiring no material components:\n\n**At will:**\ \ [darkness](/Rules/Source/spells/darkness-xphb.md), [detect magic](/Rules/Source/spells/detect-magic-xphb.md),\ \ [dispel magic](/Rules/Source/spells/dispel-magic-xphb.md), [invisibility](/Rules/Source/spells/invisibility-xphb.md)\ \ (self only), [mirror image](/Rules/Source/spells/mirror-image-xphb.md)" "name": "Innate Spellcasting" - "desc": "Nellik has advantage on saving throws against spells and other magical\ \ effects." "name": "Magic Resistance" - "desc": "Nellik's weapon attacks are magical." "name": "Magic Weapons" "actions": - "desc": "Nellik makes two melee attacks, or it makes one melee attack and teleports\ \ before or after the attack." "name": "Multiattack" - "desc": "*Melee Weapon Attack:* +9 to hit, reach 5 ft., one target. *Hit:* 12\ \ (2d6 + 5) slashing damage. If the target is a creature, it must succeed on\ \ a DC 16 Constitution saving throw or take 5 (2d4) slashing damage at the start\ \ of each of its turns due to a fiendish wound. Each time Nellik hits the wounded\ \ target with this attack, the damage dealt by the wound increases by 5 (2d4).\ \ Any creature can take an action to stanch the wound with a successful DC 13\ \ Wisdom ([Medicine](/Rules/Source/skills.md#Medicine)) check. The wound also\ \ closes if the target receives magical healing." "name": "Claw" - "desc": "*Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 19\ \ (2d12 + 6) slashing damage; if the target is an Aberration, it takes an additional\ \ 6 (1d12) slashing damage, and if it is grappling a creature, it must succeed\ \ on a DC 15 Strength saving throw or its grapple ends." "name": "Greataxe" - "desc": "Nellik magically teleports, along with any equipment it is wearing or\ \ carrying, up to 60 feet to an unoccupied space it can see." "name": "Teleport" "source": - "PaBTSO" "image": "/Rules/Source/bestiary/npc/token/nellik-pabtso.webp" ``` ^statblock