# [Nellik](Rules\Source\bestiary\npc/nellik-pabtso.md)
*Source: Phandelver and Below: The Shattered Obelisk p. 193*
```statblock
"name": "Nellik (PaBTSO)"
"size": "Large"
"type": "fiend"
"subtype": "yugoloth"
"alignment": "Neutral Evil"
"ac": !!int "18"
"ac_class": "natural armor"
"hp": !!int "123"
"hit_dice": "13d10 + 52"
"modifier": !!int "0"
"stats":
- !!int "20"
- !!int "11"
- !!int "19"
- !!int "12"
- !!int "10"
- !!int "15"
"speed": "40 ft., fly 60 ft."
"skillsaves":
- "name": "[Intimidation](/Rules/Source/skills.md#Intimidation)"
"desc": "+6"
- "name": "[Perception](/Rules/Source/skills.md#Perception)"
"desc": "+4"
- "name": "[Stealth](/Rules/Source/skills.md#Stealth)"
"desc": "+4"
"damage_resistances": "cold; fire; lightning; bludgeoning, piercing, slashing from\
\ nonmagical attacks"
"damage_immunities": "acid, poison"
"condition_immunities": "[poisoned](/Rules/Source/conditions.md#Poisoned)"
"gear":
- "[greataxe](/Rules/Source/items/greataxe-xphb.md)"
"senses": "[blindsight](/Rules/Source/senses.md#Blindsight) 60 ft., [darkvision](/Rules/Source/senses.md#Darkvision)\
\ 60 ft., passive Perception 14"
"languages": "Abyssal, Infernal, telepathy 60 ft."
"cr": "9"
"traits":
- "desc": "Nellik's innate spellcasting ability is Charisma. Nellik can innately\
\ cast the following spells, requiring no material components:\n\n**At will:**\
\ [darkness](/Rules/Source/spells/darkness-xphb.md), [detect magic](/Rules/Source/spells/detect-magic-xphb.md),\
\ [dispel magic](/Rules/Source/spells/dispel-magic-xphb.md), [invisibility](/Rules/Source/spells/invisibility-xphb.md)\
\ (self only), [mirror image](/Rules/Source/spells/mirror-image-xphb.md)"
"name": "Innate Spellcasting"
- "desc": "Nellik has advantage on saving throws against spells and other magical\
\ effects."
"name": "Magic Resistance"
- "desc": "Nellik's weapon attacks are magical."
"name": "Magic Weapons"
"actions":
- "desc": "Nellik makes two melee attacks, or it makes one melee attack and teleports\
\ before or after the attack."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +9 to hit, reach 5 ft., one target. *Hit:* 12\
\ (2d6 + 5) slashing damage. If the target is a creature, it must succeed on\
\ a DC 16 Constitution saving throw or take 5 (2d4) slashing damage at the start\
\ of each of its turns due to a fiendish wound. Each time Nellik hits the wounded\
\ target with this attack, the damage dealt by the wound increases by 5 (2d4).\
\ Any creature can take an action to stanch the wound with a successful DC 13\
\ Wisdom ([Medicine](/Rules/Source/skills.md#Medicine)) check. The wound also\
\ closes if the target receives magical healing."
"name": "Claw"
- "desc": "*Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 19\
\ (2d12 + 6) slashing damage; if the target is an Aberration, it takes an additional\
\ 6 (1d12) slashing damage, and if it is grappling a creature, it must succeed\
\ on a DC 15 Strength saving throw or its grapple ends."
"name": "Greataxe"
- "desc": "Nellik magically teleports, along with any equipment it is wearing or\
\ carrying, up to 60 feet to an unoccupied space it can see."
"name": "Teleport"
"source":
- "PaBTSO"
"image": "/Rules/Source/bestiary/npc/token/nellik-pabtso.webp"
```
^statblock