# [Giant Vulture](Rules\Source\bestiary\monstrosity/giant-vulture-xmm.md)
*Source: Monster Manual (2024) p. 361. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](/Rules/Source/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](/Rules/Source/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Giant Vulture (XMM)"
"size": "Large"
"type": "monstrosity"
"alignment": "Neutral Evil"
"ac": !!int "10"
"hp": !!int "25"
"hit_dice": "3d10 + 9"
"modifier": !!int "0"
"stats":
- !!int "15"
- !!int "10"
- !!int "16"
- !!int "6"
- !!int "12"
- !!int "7"
"speed": "10 ft., fly 60 ft."
"skillsaves":
- "name": "[Perception](/Rules/Source/skills.md#Perception)"
"desc": "+3"
"damage_resistances": "necrotic"
"senses": "[Darkvision](/Rules/Source/senses.md#Darkvision) 60 ft., passive Perception\
\ 13"
"languages": "understands Common but can't speak"
"cr": "1"
"traits":
- "desc": "The vulture has [Advantage](/Rules/Source/variant-rules/advantage-xphb.md)\
\ on an attack roll against a creature if at least one of the vulture's allies\
\ is within 5 feet of the creature and the ally doesn't have the [Incapacitated](/Rules/Source/conditions.md#Incapacitated)\
\ condition."
"name": "Pack Tactics"
"actions":
- "desc": "*Melee Attack Roll:* +4, reach 5 ft. *Hit:* 9 (2d6 + 2) Piercing damage,\
\ and the target has the [Poisoned](/Rules/Source/conditions.md#Poisoned) condition\
\ until the end of its next turn."
"name": "Gouge"
"source":
- "XMM"
"image": "/Rules/Source/bestiary/monstrosity/token/giant-vulture-xmm.webp"
```
^statblock
## Environment
desert, grassland, hill