# [War Priest](Rules\Source\bestiary\humanoid/war-priest-mpmm.md)
*Source: Mordenkainen Presents: Monsters of the Multiverse p. 254*
War priests worship deities of war, protection, and strategy. They plan tactics, lead soldiers into battle, confront enemy spellcasters, and tend to casualties. A war priest might command an army or serve as the right hand of a [warlord](/Rules/Source/bestiary/humanoid/warlord-mpmm.md) (appears in "this book") on the battlefield.
War priests typically adorn themselves with a symbol of their faith. You can roll on the War Priest Holy Symbols table below, or choose one that fits your campaign.
**War Priest Holy Symbols**
`dice: [](war-priest-mpmm.md#^war-priest-holy-symbols)`
| dice: d8 | Holy Symbol |
|----------|-------------|
| 1 | Vial of iridescent liquid |
| 2 | Hilt of a broken sword |
| 3 | Piece of stained glass from a shrine |
| 4 | Clay figurine of a [ki-rin](/Rules/Source/bestiary/celestial/ki-rin-mpmm.md) or another Celestial |
| 5 | [Torch](/Rules/Source/items/torch-xphb.md) carved so that a hand appears to be holding the flame |
| 6 | Circlet of woven reeds |
| 7 | Scrimshawed bone |
| 8 | Vessel such as a cup, a [jug](/Rules/Source/items/jug-xphb.md), an urn, or an amphora |
^war-priest-holy-symbols
```statblock
"name": "War Priest (MPMM)"
"size": "Medium"
"type": "humanoid"
"subtype": "cleric"
"alignment": "Any alignment"
"ac": !!int "18"
"ac_class": "[plate](/Rules/Source/items/plate-armor-xphb.md)"
"hp": !!int "117"
"hit_dice": "18d8 + 36"
"modifier": !!int "0"
"stats":
- !!int "16"
- !!int "10"
- !!int "14"
- !!int "11"
- !!int "17"
- !!int "13"
"speed": "30 ft."
"saves":
- "constitution": !!int "6"
- "wisdom": !!int "7"
"skillsaves":
- "name": "[Intimidation](/Rules/Source/skills.md#Intimidation)"
"desc": "+5"
- "name": "[Religion](/Rules/Source/skills.md#Religion)"
"desc": "+4"
"gear":
- "[maul](/Rules/Source/items/maul-xphb.md)"
"senses": "passive Perception 13"
"languages": "any two languages"
"cr": "9"
"actions":
- "desc": "The war priest makes two Maul attacks, and it uses Holy Fire."
"name": "Multiattack"
- "desc": "*Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 10\
\ (2d6 + 3) bludgeoning damage plus *Hit:* 10 (3d6) radiant damage."
"name": "Maul"
- "desc": "The war priest targets one creature it can see within 60 feet of it.\
\ The target must make a DC 15 Wisdom saving throw. On a failed save, the target\
\ takes 12 (2d8 + 3) radiant damage, and it is [blinded](/Rules/Source/conditions.md#Blinded)\
\ until the start of the war priest's next turn. On a successful save, the target\
\ takes half as much damage and isn't [blinded](/Rules/Source/conditions.md#Blinded)."
"name": "Holy Fire"
- "desc": "The war priest casts one of the following spells, using Wisdom as the\
\ spellcasting ability (spell save DC 15):\n\n**At will:** [light](/Rules/Source/spells/light-xphb.md),\
\ [spare the dying](/Rules/Source/spells/spare-the-dying-xphb.md), [thaumaturgy](/Rules/Source/spells/thaumaturgy-xphb.md)\n\
\n**1/day each:** [banishment](/Rules/Source/spells/banishment-xphb.md), [command](/Rules/Source/spells/command-xphb.md),\
\ [dispel magic](/Rules/Source/spells/dispel-magic-xphb.md), [flame strike](/Rules/Source/spells/flame-strike-xphb.md),\
\ [guardian of faith](/Rules/Source/spells/guardian-of-faith-xphb.md), [hold\
\ person](/Rules/Source/spells/hold-person-xphb.md), [lesser restoration](/Rules/Source/spells/lesser-restoration-xphb.md),\
\ [revivify](/Rules/Source/spells/revivify-xphb.md)"
"name": "Spellcasting"
"bonus_actions":
- "desc": "The war priest or one creature of its choice within 60 feet of it regains\
\ 12 (2d8 + 3) hit points."
"name": "Healing Light (Recharge 4-6)"
"source":
- "MPMM"
"image": "/Rules/Source/bestiary/humanoid/token/war-priest-mpmm.webp"
```
^statblock
## Environment
desert, urban