# [War Priest](Rules\Source\bestiary\humanoid/war-priest-mpmm.md) *Source: Mordenkainen Presents: Monsters of the Multiverse p. 254* War priests worship deities of war, protection, and strategy. They plan tactics, lead soldiers into battle, confront enemy spellcasters, and tend to casualties. A war priest might command an army or serve as the right hand of a [warlord](/Rules/Source/bestiary/humanoid/warlord-mpmm.md) (appears in "this book") on the battlefield. War priests typically adorn themselves with a symbol of their faith. You can roll on the War Priest Holy Symbols table below, or choose one that fits your campaign. **War Priest Holy Symbols** `dice: [](war-priest-mpmm.md#^war-priest-holy-symbols)` | dice: d8 | Holy Symbol | |----------|-------------| | 1 | Vial of iridescent liquid | | 2 | Hilt of a broken sword | | 3 | Piece of stained glass from a shrine | | 4 | Clay figurine of a [ki-rin](/Rules/Source/bestiary/celestial/ki-rin-mpmm.md) or another Celestial | | 5 | [Torch](/Rules/Source/items/torch-xphb.md) carved so that a hand appears to be holding the flame | | 6 | Circlet of woven reeds | | 7 | Scrimshawed bone | | 8 | Vessel such as a cup, a [jug](/Rules/Source/items/jug-xphb.md), an urn, or an amphora | ^war-priest-holy-symbols ```statblock "name": "War Priest (MPMM)" "size": "Medium" "type": "humanoid" "subtype": "cleric" "alignment": "Any alignment" "ac": !!int "18" "ac_class": "[plate](/Rules/Source/items/plate-armor-xphb.md)" "hp": !!int "117" "hit_dice": "18d8 + 36" "modifier": !!int "0" "stats": - !!int "16" - !!int "10" - !!int "14" - !!int "11" - !!int "17" - !!int "13" "speed": "30 ft." "saves": - "constitution": !!int "6" - "wisdom": !!int "7" "skillsaves": - "name": "[Intimidation](/Rules/Source/skills.md#Intimidation)" "desc": "+5" - "name": "[Religion](/Rules/Source/skills.md#Religion)" "desc": "+4" "gear": - "[maul](/Rules/Source/items/maul-xphb.md)" "senses": "passive Perception 13" "languages": "any two languages" "cr": "9" "actions": - "desc": "The war priest makes two Maul attacks, and it uses Holy Fire." "name": "Multiattack" - "desc": "*Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 10\ \ (2d6 + 3) bludgeoning damage plus *Hit:* 10 (3d6) radiant damage." "name": "Maul" - "desc": "The war priest targets one creature it can see within 60 feet of it.\ \ The target must make a DC 15 Wisdom saving throw. On a failed save, the target\ \ takes 12 (2d8 + 3) radiant damage, and it is [blinded](/Rules/Source/conditions.md#Blinded)\ \ until the start of the war priest's next turn. On a successful save, the target\ \ takes half as much damage and isn't [blinded](/Rules/Source/conditions.md#Blinded)." "name": "Holy Fire" - "desc": "The war priest casts one of the following spells, using Wisdom as the\ \ spellcasting ability (spell save DC 15):\n\n**At will:** [light](/Rules/Source/spells/light-xphb.md),\ \ [spare the dying](/Rules/Source/spells/spare-the-dying-xphb.md), [thaumaturgy](/Rules/Source/spells/thaumaturgy-xphb.md)\n\ \n**1/day each:** [banishment](/Rules/Source/spells/banishment-xphb.md), [command](/Rules/Source/spells/command-xphb.md),\ \ [dispel magic](/Rules/Source/spells/dispel-magic-xphb.md), [flame strike](/Rules/Source/spells/flame-strike-xphb.md),\ \ [guardian of faith](/Rules/Source/spells/guardian-of-faith-xphb.md), [hold\ \ person](/Rules/Source/spells/hold-person-xphb.md), [lesser restoration](/Rules/Source/spells/lesser-restoration-xphb.md),\ \ [revivify](/Rules/Source/spells/revivify-xphb.md)" "name": "Spellcasting" "bonus_actions": - "desc": "The war priest or one creature of its choice within 60 feet of it regains\ \ 12 (2d8 + 3) hit points." "name": "Healing Light (Recharge 4-6)" "source": - "MPMM" "image": "/Rules/Source/bestiary/humanoid/token/war-priest-mpmm.webp" ``` ^statblock ## Environment desert, urban