# [Druid](Rules\Source\bestiary\humanoid/druid-xmm.md) *Source: Monster Manual (2024) p. 106. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)* ## Druid *Steward and Sage of Nature* - **Habitat.** Any - **Treasure.** Individual, [Relics](/Rules/Source/tables/random-magic-items-relics.md) Druids use primal magic, traditional teachings, and bonds with animals and eldritch beings to guard the natural world and heal its ills. These magic-users might be recluses devoted to a particular land, or they might be part of a mystic organization. Roll on or choose a result from the Druidic Traditions table to inspire a druid's magical practices. **Druid Traditions** `dice: [](druid-xmm.md#^druid-traditions)` | dice: 1d6 | The Druid Is... | |-----------|-----------------| | 1 | An avenger who strikes against destructive civilizations and those who abuse nature. | | 2 | A guide who aids travelers in navigating the realms of Beasts, Fey, or Plants. | | 3 | A hermit who works alone to protect the lands, seas, or skies they call home. | | 4 | A mender who travels the world healing natural, magical, or manufactured disasters. | | 5 | Part of a loose organization that adheres to timeless rituals and guards natural secrets. | | 6 | A warden who minds the underpinnings of reality and protects against extraplanar threats. | ^druid-traditions ```statblock "name": "Druid (XMM)" "size": "Small or Medium" "type": "humanoid" "alignment": "Neutral" "ac": !!int "13" "hp": !!int "44" "hit_dice": "8d8 + 8" "modifier": !!int "1" "stats": - !!int "10" - !!int "12" - !!int "13" - !!int "12" - !!int "16" - !!int "11" "speed": "30 ft." "skillsaves": - "name": "[Medicine](/Rules/Source/skills.md#Medicine)" "desc": "+5" - "name": "[Nature](/Rules/Source/skills.md#Nature)" "desc": "+3" - "name": "[Perception](/Rules/Source/skills.md#Perception)" "desc": "+5" "gear": - "[studded leather armor](/Rules/Source/items/studded-leather-armor-xphb.md)" "senses": "passive Perception 15" "languages": "Common, Druidic, Sylvan" "cr": "2" "actions": - "desc": "The druid makes two attacks, using Vine Staff or Verdant Wisp in any\ \ combination." "name": "Multiattack" - "desc": "*Melee Attack Roll:* +5, reach 5 ft. *Hit:* 7 (1d8 + 3) Bludgeoning damage\ \ plus 2 (1d4) Poison damage." "name": "Vine Staff" - "desc": "*Ranged Attack Roll:* +5, range 90 ft. *Hit:* 10 (3d6) Radiant damage." "name": "Verdant Wisp" - "desc": "The druid casts one of the following spells, using Wisdom as the spellcasting\ \ ability (spell save DC 13):\n\n**At will:** [Druidcraft](/Rules/Source/spells/druidcraft-xphb.md),\ \ [Speak with Animals](/Rules/Source/spells/speak-with-animals-xphb.md)\n\n\ **2/day each:** [Entangle](/Rules/Source/spells/entangle-xphb.md), [Thunderwave](/Rules/Source/spells/thunderwave-xphb.md)\n\ \n**1/day each:** [Animal Messenger](/Rules/Source/spells/animal-messenger-xphb.md),\ \ [Longstrider](/Rules/Source/spells/longstrider-xphb.md), [Moonbeam](/Rules/Source/spells/moonbeam-xphb.md)" "name": "Spellcasting" "source": - "XMM" "image": "/Rules/Source/bestiary/humanoid/token/druid-xmm.webp" ``` ^statblock ## Environment any