# [Druid](Rules\Source\bestiary\humanoid/druid-xmm.md)
*Source: Monster Manual (2024) p. 106. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*
## Druid
*Steward and Sage of Nature*
- **Habitat.** Any
- **Treasure.** Individual, [Relics](/Rules/Source/tables/random-magic-items-relics.md)
Druids use primal magic, traditional teachings, and bonds with animals and eldritch beings to guard the natural world and heal its ills. These magic-users might be recluses devoted to a particular land, or they might be part of a mystic organization. Roll on or choose a result from the Druidic Traditions table to inspire a druid's magical practices.
**Druid Traditions**
`dice: [](druid-xmm.md#^druid-traditions)`
| dice: 1d6 | The Druid Is... |
|-----------|-----------------|
| 1 | An avenger who strikes against destructive civilizations and those who abuse nature. |
| 2 | A guide who aids travelers in navigating the realms of Beasts, Fey, or Plants. |
| 3 | A hermit who works alone to protect the lands, seas, or skies they call home. |
| 4 | A mender who travels the world healing natural, magical, or manufactured disasters. |
| 5 | Part of a loose organization that adheres to timeless rituals and guards natural secrets. |
| 6 | A warden who minds the underpinnings of reality and protects against extraplanar threats. |
^druid-traditions
```statblock
"name": "Druid (XMM)"
"size": "Small or Medium"
"type": "humanoid"
"alignment": "Neutral"
"ac": !!int "13"
"hp": !!int "44"
"hit_dice": "8d8 + 8"
"modifier": !!int "1"
"stats":
- !!int "10"
- !!int "12"
- !!int "13"
- !!int "12"
- !!int "16"
- !!int "11"
"speed": "30 ft."
"skillsaves":
- "name": "[Medicine](/Rules/Source/skills.md#Medicine)"
"desc": "+5"
- "name": "[Nature](/Rules/Source/skills.md#Nature)"
"desc": "+3"
- "name": "[Perception](/Rules/Source/skills.md#Perception)"
"desc": "+5"
"gear":
- "[studded leather armor](/Rules/Source/items/studded-leather-armor-xphb.md)"
"senses": "passive Perception 15"
"languages": "Common, Druidic, Sylvan"
"cr": "2"
"actions":
- "desc": "The druid makes two attacks, using Vine Staff or Verdant Wisp in any\
\ combination."
"name": "Multiattack"
- "desc": "*Melee Attack Roll:* +5, reach 5 ft. *Hit:* 7 (1d8 + 3) Bludgeoning damage\
\ plus 2 (1d4) Poison damage."
"name": "Vine Staff"
- "desc": "*Ranged Attack Roll:* +5, range 90 ft. *Hit:* 10 (3d6) Radiant damage."
"name": "Verdant Wisp"
- "desc": "The druid casts one of the following spells, using Wisdom as the spellcasting\
\ ability (spell save DC 13):\n\n**At will:** [Druidcraft](/Rules/Source/spells/druidcraft-xphb.md),\
\ [Speak with Animals](/Rules/Source/spells/speak-with-animals-xphb.md)\n\n\
**2/day each:** [Entangle](/Rules/Source/spells/entangle-xphb.md), [Thunderwave](/Rules/Source/spells/thunderwave-xphb.md)\n\
\n**1/day each:** [Animal Messenger](/Rules/Source/spells/animal-messenger-xphb.md),\
\ [Longstrider](/Rules/Source/spells/longstrider-xphb.md), [Moonbeam](/Rules/Source/spells/moonbeam-xphb.md)"
"name": "Spellcasting"
"source":
- "XMM"
"image": "/Rules/Source/bestiary/humanoid/token/druid-xmm.webp"
```
^statblock
## Environment
any