# [Steel Defender](Rules\Source\bestiary\construct/steel-defender-tce.md) *Source: Tasha's Cauldron of Everything p. 19* ```statblock "name": "Steel Defender (TCE)" "size": "Medium" "type": "construct" "alignment": "Unaligned" "ac": !!int "15" "ac_class": "natural armor" "modifier": !!int "1" "stats": - !!int "14" - !!int "12" - !!int "14" - !!int "4" - !!int "10" - !!int "6" "speed": "40 ft." "saves": - "name": "Dexterity" "desc": "+1 plus PB" - "name": "Constitution" "desc": "+2 plus PB" "skillsaves": - "name": "[Athletics](/Rules/Source/skills.md#Athletics)" "desc": "+2 plus PB" - "name": "[Perception](/Rules/Source/skills.md#Perception)" "desc": "+0 plus PB × 2" "damage_immunities": "poison" "condition_immunities": "[charmed](/Rules/Source/conditions.md#Charmed), [exhaustion](/Rules/Source/conditions.md#Exhaustion),\ \ [poisoned](/Rules/Source/conditions.md#Poisoned)" "senses": "[darkvision](/Rules/Source/senses.md#Darkvision) 60 ft., passive Perception\ \ 0" "languages": "understands the languages you speak" "traits": - "desc": "The defender can't be [surprised](/Rules/Source/conditions.md#Surprised)." "name": "Vigilant" "actions": - "desc": "*Melee Weapon Attack:* your spell attack modifier to hit, reach 5 ft.,\ \ one target you can see. *Hit:* 1d8 + PB force damage." "name": "Force-Empowered Rend" - "desc": "The magical mechanisms inside the defender restore 2d8 + PB hit points\ \ to itself or to one construct or object within 5 feet of it." "name": "Repair (3/Day)" "reactions": - "desc": "The defender imposes disadvantage on the attack roll of one creature\ \ it can see that is within 5 feet of it, provided the attack roll is against\ \ a creature other than the defender." "name": "Deflect Attack" "source": - "TCE" "image": "/Rules/Source/bestiary/construct/token/steel-defender-tce.webp" ``` ^statblock