# [Steel Defender](Rules\Source\bestiary\construct/steel-defender-tce.md)
*Source: Tasha's Cauldron of Everything p. 19*
```statblock
"name": "Steel Defender (TCE)"
"size": "Medium"
"type": "construct"
"alignment": "Unaligned"
"ac": !!int "15"
"ac_class": "natural armor"
"modifier": !!int "1"
"stats":
- !!int "14"
- !!int "12"
- !!int "14"
- !!int "4"
- !!int "10"
- !!int "6"
"speed": "40 ft."
"saves":
- "name": "Dexterity"
"desc": "+1 plus PB"
- "name": "Constitution"
"desc": "+2 plus PB"
"skillsaves":
- "name": "[Athletics](/Rules/Source/skills.md#Athletics)"
"desc": "+2 plus PB"
- "name": "[Perception](/Rules/Source/skills.md#Perception)"
"desc": "+0 plus PB × 2"
"damage_immunities": "poison"
"condition_immunities": "[charmed](/Rules/Source/conditions.md#Charmed), [exhaustion](/Rules/Source/conditions.md#Exhaustion),\
\ [poisoned](/Rules/Source/conditions.md#Poisoned)"
"senses": "[darkvision](/Rules/Source/senses.md#Darkvision) 60 ft., passive Perception\
\ 0"
"languages": "understands the languages you speak"
"traits":
- "desc": "The defender can't be [surprised](/Rules/Source/conditions.md#Surprised)."
"name": "Vigilant"
"actions":
- "desc": "*Melee Weapon Attack:* your spell attack modifier to hit, reach 5 ft.,\
\ one target you can see. *Hit:* 1d8 + PB force damage."
"name": "Force-Empowered Rend"
- "desc": "The magical mechanisms inside the defender restore 2d8 + PB hit points\
\ to itself or to one construct or object within 5 feet of it."
"name": "Repair (3/Day)"
"reactions":
- "desc": "The defender imposes disadvantage on the attack roll of one creature\
\ it can see that is within 5 feet of it, provided the attack roll is against\
\ a creature other than the defender."
"name": "Deflect Attack"
"source":
- "TCE"
"image": "/Rules/Source/bestiary/construct/token/steel-defender-tce.webp"
```
^statblock