# [Giant Elk](Rules\Source\bestiary\celestial/giant-elk-xmm.md) *Source: Monster Manual (2024) p. 356. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](/Rules/Source/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](/Rules/Source/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Elk (XMM)" "size": "Huge" "type": "celestial" "alignment": "Neutral Good" "ac": !!int "14" "hp": !!int "42" "hit_dice": "5d12 + 10" "modifier": !!int "6" "stats": - !!int "19" - !!int "18" - !!int "14" - !!int "7" - !!int "14" - !!int "10" "speed": "60 ft." "saves": - "strength": !!int "6" - "dexterity": !!int "6" "skillsaves": - "name": "[Perception](/Rules/Source/skills.md#Perception)" "desc": "+4" "damage_resistances": "necrotic, radiant" "senses": "[Darkvision](/Rules/Source/senses.md#Darkvision) 90 ft., passive Perception\ \ 14" "languages": "Celestial; understands Common, Elvish, and Sylvan but can't speak them" "cr": "2" "actions": - "desc": "*Melee Attack Roll:* +6, reach 10 ft. *Hit:* 11 (2d6 + 4) Bludgeoning\ \ damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature\ \ and the elk moved 20+ feet straight toward it immediately before the hit,\ \ the target takes an extra 5 (2d4) Bludgeoning damage and has the [Prone](/Rules/Source/conditions.md#Prone)\ \ condition." "name": "Ram" "source": - "XMM" "image": "/Rules/Source/bestiary/celestial/token/giant-elk-xmm.webp" ``` ^statblock ## Environment forest, grassland, hill