# [Scorpion](Rules\Source\bestiary\beast/scorpion-xmm.md) *Source: Monster Manual (2024) p. 369, Player's Handbook (2024) p. 356. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](/Rules/Source/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](/Rules/Source/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Scorpion (XMM)" "size": "Tiny" "type": "beast" "alignment": "Unaligned" "ac": !!int "11" "hp": !!int "1" "hit_dice": "1d4 - 1" "modifier": !!int "0" "stats": - !!int "2" - !!int "11" - !!int "8" - !!int "1" - !!int "8" - !!int "2" "speed": "10 ft." "senses": "[Blindsight](/Rules/Source/senses.md#Blindsight) 10 ft., passive Perception\ \ 9" "languages": "" "cr": "0" "actions": - "desc": "*Melee Attack Roll:* +2, reach 5 ft. *Hit:* 1 Piercing damage plus 3\ \ (1d6) Poison damage." "name": "Sting" "source": - "XMM" - "XPHB" "image": "/Rules/Source/bestiary/beast/token/scorpion-xmm.webp" ``` ^statblock ## Environment desert