# [Bestial Spirit (Water)](Rules\Source\bestiary\beast/bestial-spirit-water-xphb.md)
*Source: Player's Handbook (2024) p. 323*
```statblock
"name": "Bestial Spirit (Water) (XPHB)"
"size": "Small"
"type": "beast"
"alignment": "Neutral"
"ac_class": "11 + the spell's level"
"modifier": !!int "0"
"stats":
- !!int "18"
- !!int "11"
- !!int "16"
- !!int "4"
- !!int "14"
- !!int "5"
"speed": "30 ft., swim 30 ft."
"senses": "[Darkvision](/Rules/Source/senses.md#Darkvision) 60 ft., passive Perception\
\ 12"
"languages": "understands the languages you know"
"traits":
- "desc": "The spirit has Advantage on an attack roll against a creature if at least\
\ one of the spirit's allies is within 5 feet of the creature and the ally doesn't\
\ have the [Incapacitated](/Rules/Source/conditions.md#Incapacitated) condition."
"name": "Pack Tactics"
- "desc": "The spirit can breathe only underwater."
"name": "Water Breathing (Water Only)"
"actions":
- "desc": "The spirit makes a number of Rend attacks equal to half this spell's\
\ level (round down)."
"name": "Multiattack"
- "desc": "*Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5\
\ ft. *Hit:* 1d8 + 4 + the spell's level Piercing damage."
"name": "Rend"
"source":
- "XPHB"
```
^statblock