# [Archelon](Rules\Source\bestiary\beast/archelon-xmm.md) *Source: Monster Manual (2024) p. 349. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](/Rules/Source/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](/Rules/Source/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Archelon (XMM)" "size": "Huge" "type": "beast" "subtype": "dinosaur" "alignment": "Unaligned" "ac": !!int "17" "hp": !!int "90" "hit_dice": "12d12 + 12" "modifier": !!int "3" "stats": - !!int "18" - !!int "16" - !!int "13" - !!int "4" - !!int "14" - !!int "6" "speed": "20 ft., swim 80 ft." "skillsaves": - "name": "[Stealth](/Rules/Source/skills.md#Stealth)" "desc": "+5" "senses": "passive Perception 12" "languages": "" "cr": "4" "traits": - "desc": "The archelon can breathe air and water." "name": "Amphibious" "actions": - "desc": "The archelon makes two Bite attacks." "name": "Multiattack" - "desc": "*Melee Attack Roll:* +6, reach 5 ft. *Hit:* 14 (3d6 + 4) Piercing damage." "name": "Bite" "source": - "XMM" "image": "/Rules/Source/bestiary/beast/token/archelon-xmm.webp" ``` ^statblock ## Environment underwater